{"id":6004,"date":"2022-04-06T04:54:03","date_gmt":"2022-04-06T01:54:03","guid":{"rendered":"https:\/\/kutaybilen.com.tr\/?p=6004"},"modified":"2022-04-06T04:54:03","modified_gmt":"2022-04-06T01:54:03","slug":"son-20-yilin-en-uygun-20-pc-oyunu","status":"publish","type":"post","link":"https:\/\/kutaybilen.com.tr\/?p=6004","title":{"rendered":"Son 20 Y\u0131l\u0131n En Uygun 20 PC Oyunu"},"content":{"rendered":"<p>Bilgisayar oyuncular\u0131n\u0131 heyecanland\u0131racak ve tahminen de eski g\u00fcnlere g\u00f6t\u00fcrecek bir liste haz\u0131rlad\u0131k. En sayg\u0131de\u011fer \u00f6d\u00fcl kurulu\u015flar\u0131ndan biri olan British Academy\u00a0taraf\u0131ndan son 20 y\u0131lda se\u00e7ilmi\u015f en \u00e2l\u00e2 bilgisayar oyunlar\u0131n\u0131 sizler i\u00e7in bir liste haline getirdik. Kimi y\u0131llarda akademi m\u00fckafatlar\u0131 PC d\u0131\u015f\u0131ndaki oyunlara da verdi\u011fi i\u00e7in o y\u0131llar\u0131n en uygunlar\u0131n\u0131 \u00f6b\u00fcr sayg\u0131n \u00f6d\u00fcllere nazaran se\u00e7tik.<\/p>\n<p>Haz\u0131rsan\u0131z, ba\u015flayal\u0131m.<\/p>\n<p><b>1998: Grim Fandango<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/2163f2c8d7892673c1f333ff216861fb78c2d27e.jpeg\"\/><\/p>\n<ul>\n<li><strong>Cins:<\/strong> Macera<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> LucasArts<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en uygunuydu?<\/strong><\/li>\n<\/ul>\n<p>Gamespot taraf\u0131ndan y\u0131l\u0131n en \u00e2l\u00e2 oyunu se\u00e7ilen Grim Fandango\u00a0yer verdik. Macera oyunlar\u0131 evvelden g\u00fcn\u00fcm\u00fczdekilere k\u0131yasla \u00e7ok daha zordu.\u00c7\u00fcnk\u00fc eski macera oyunlar\u0131nda oldu\u011fu \u00fczere, oyuncuyu y\u00f6nlendiren ibareler yer alm\u0131yordu. Oyunda kolay bir t\u0131klama hareketini yapmak i\u00e7in bile bazen bir bulmaca \u00e7\u00f6zmeniz gerekiyordu. \u00c7\u0131kt\u0131\u011f\u0131 vakit periyodunun ba\u015fka macera oyunlar\u0131ndan s\u0131yr\u0131larak, bug\u00fcn Telltale Games oyunlar\u0131nda g\u00f6rd\u00fc\u011f\u00fcm\u00fcze misal bir denetim sistemi kullanmas\u0131yla dikkat \u00e7ekiyordu. Bulmacalar, \u00f6yk\u00fcs\u00fc, m\u00fczikleri, g\u00f6rselleri o devir i\u00e7in epey etkileyiciydi. O kadar etkileyiciydi ki 2015 y\u0131l\u0131nda yine piyasaya sunuldu.<\/p>\n<p><b>1999: Unreal Tournament<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/c02285c0a2cd7066ebb4959407b3631b37d6ea45.jpeg\"\/><\/p>\n<ul>\n<li><strong>Cins: <\/strong>Birinci \u015fah\u0131s ni\u015fanc\u0131<\/li>\n<li><strong>Geli\u015ftirici: <\/strong>Epic Games<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en uygunuydu?<\/strong><\/li>\n<\/ul>\n<p>1999&#39;da Eurogamer taraf\u0131ndan y\u0131l\u0131n en \u00e2l\u00e2 oyunu se\u00e7ilen Unreal Tournament oldu. Esasen \u00e7ok oyunculu olarak tasarlanan Unreal Tournament, \u00e7\u0131kt\u0131\u011f\u0131 devir internet eri\u015fiminin g\u00fcn\u00fcm\u00fcze oranla \u00e7ok d\u00fc\u015f\u00fck olmas\u0131 sebebiyle daha \u00e7ok botlara kar\u015f\u0131 oynanm\u0131\u015ft\u0131.\u00a0Bot deyince yan\u0131lmay\u0131n, Unreal Tournament \u00e7\u0131kt\u0131\u011f\u0131 vakit yapay zekas\u0131n\u0131n ne kadar g\u00fczel oldu\u011fuyla ilgili say\u0131s\u0131z \u00f6vg\u00fc alm\u0131\u015ft\u0131. Yap\u0131s\u0131 prestijiyle \u00e7at\u0131\u015fma odakl\u0131yd\u0131 ve bu hissiyat\u0131 be\u015fere sunulabilecek en seri bi\u00e7imde sunuyordu. Silahlar\u00a0olduk\u00e7a g\u00fc\u00e7l\u00fcyd\u00fc, d\u00fc\u015fman\u0131n\u0131z\u0131 g\u00f6rd\u00fc\u011f\u00fcn\u00fcz an \u00f6ld\u00fcrmenize imkan tan\u0131yordu.\u00a0Haliyle de oyun s\u00fcratli bir oynan\u0131\u015fa sahip oluyordu.\u00a0Ayn\u0131 vakitte oyunda bulunan haritalar da uzay temal\u0131 ve hayli d\u00fczg\u00fcn i\u015flenmi\u015f haritalard\u0131. Her birinci \u015fah\u0131s ni\u015fanc\u0131 oyuncusunun en az\u0131ndan bir sefer denemesi gereken Unreal Tournament&#39;i sevgiyle an\u0131yoruz.<\/p>\n<p><b>2000: Deus Ex<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/23bd43faaad2d21ab0d9c58e84caaeb361c55451.jpeg\"\/><\/p>\n<ul>\n<li><strong>\u00c7e\u015fit: <\/strong>Aksiyon-Rol yapma<\/li>\n<li><strong>Geli\u015ftirici: <\/strong>Ion Storm<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en g\u00fczeliydi?<\/strong><\/li>\n<\/ul>\n<p>Deus Ex serisi, tahminen de sibernetik kavram\u0131n\u0131n oyunlarda art\u0131\u015fa ge\u00e7mesinin en b\u00fcy\u00fck sebeplerinden biri olabilir. Oyunda antiter\u00f6rist bir tertibe kat\u0131lan J.C. Denton karakterine hayat veriyoruz. Asl\u0131nda bir rol yapma oyunu olsa da birinci \u015fah\u0131s ni\u015fanc\u0131 \u00f6\u011feleriyle de \u00e7ok dikkat \u00e7ekmi\u015fti. Vazifeleri birden fazla yolla yapman\u0131za imkan sa\u011fl\u0131yordu ve b\u00f6ylelikle \u00f6zg\u00fcr bir oynan\u0131\u015f sunuyordu. Birebir vakitte silah \u00e7e\u015fitlili\u011fi a\u00e7\u0131s\u0131ndan da tatmin eden t\u0131pta bir oyundu.<\/p>\n<p><b>2001: Max Payne<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/9c13a921d3415b91287fcf0ffcf7757687e70685.jpeg\"\/><\/p>\n<ul>\n<li><strong>T\u0131p: <\/strong>\u00dc\u00e7\u00fcnc\u00fc \u015fah\u0131s ni\u015fanc\u0131<\/li>\n<li><strong>Geli\u015ftirici: <\/strong>Remedy Entertainment<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en g\u00fczeliydi?<\/strong><\/li>\n<\/ul>\n<p>Max Payne serisi 3 tane hepsi birbirinden ho\u015f oyuna sahip. Serinin birinci oyunu,\u00a0Max Payne\u2019in ba\u015f\u0131ndan ge\u00e7en dramatik olaylar\u0131 anlat\u0131rken, oyuncular\u0131 git gide karanl\u0131k bir d\u00fcnyaya s\u00fcr\u00fckl\u00fcyordu. Bu karanl\u0131k d\u00fcnyada Max Payne\u2019in istedi\u011fi tek \u015fey intikamd\u0131. Oyun o kadar ho\u015f bir \u00e7at\u0131\u015fma hissiyat\u0131 veriyordu ki oyuncular da bu \u00f6yk\u00fcn\u00fcn i\u00e7ine \u00e7ekilmekten kendilerini alam\u0131yorlard\u0131. T\u0131pk\u0131 vakitte k\u0131ssay\u0131 anlatmak i\u00e7in \u00e7izgi roman niteli\u011finde orta sahneler sudu\u011fu i\u00e7in\u00a0olduk\u00e7a ba\u015far\u0131l\u0131 bir yol izlemi\u015fti. Aksiyonun g\u00f6be\u011finde gelen \u2018Bullet Time\u2019 mekani\u011fiyse o periyot sinemada da \u00e7ok kullan\u0131lan bir yoldu ve oyuna \u00e7ok g\u00fczel yedirilmi\u015fti.<\/p>\n<p><b>2002: Neverwinter Nights<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/cf94eb71c9fd0a5098142b3242f21ce84d861960.jpeg\"\/><\/p>\n<ul>\n<li><strong>Cins:<\/strong> Rol yapma<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> BioWare<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en uygunuydu?<\/strong><\/li>\n<\/ul>\n<p>Neverwinter Nights \u00e7\u0131kt\u0131\u011f\u0131 vakit FRP \u00e7e\u015fidi sevenlerin adeta \u00fcst\u00fcne atlad\u0131\u011f\u0131 bir oyun oldu. Bilgisayar \u00fczerinden adeta bir FRP oynuyormu\u015f hissi yaratan bu imal,\u00a0ayr\u0131ca arkada\u015flar\u0131n\u0131zla oynayabilece\u011finiz senaryolar yaratman\u0131za da m\u00fcsaade veriyordu. E\u015fyalardan tutun karakterlere kadar hepsini oyuncular belirleyebiliyordu ve istedikleri k\u0131ssay\u0131 oynayabiliyorlard\u0131. H\u00fclasa Neverwinter Nights, \u00e7\u0131kt\u0131\u011f\u0131 vakit FRP oynamak isteyen insanlar\u0131n meskenlerinden kalk\u0131p bir ortaya gelme mecburili\u011fi ortadan kalkm\u0131\u015ft\u0131.<\/p>\n<p><b>2003: Call of Duty<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/1ca0f73a8c967a5730d97a4bfce97b87e9cf844f.jpeg\"\/><\/p>\n<ul>\n<li><strong>Cins:<\/strong> Birinci \u015fah\u0131s ni\u015fanc\u0131<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> Infinity Ward<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en uygunuydu?<\/strong><\/li>\n<\/ul>\n<p>\u015eimdilerde b\u00f6l\u00fcm\u00fcn en b\u00fcy\u00fck markalar\u0131ndan olan Call of Duty serisinin birinci oyunu, 2003 y\u0131l\u0131nda sessiz sedas\u0131z bir bi\u00e7imde \u00e7\u0131k\u0131\u015f\u0131n\u0131 yapm\u0131\u015ft\u0131. O vakitler bu pop\u00fclerli\u011fe\u00a0ula\u015faca\u011f\u0131\u00a0bilinmeyen seri, birinci oyununda sundu\u011fu vuru\u015f hissi, ak\u0131c\u0131 k\u0131ssa anlat\u0131m\u0131, yaratt\u0131\u011f\u0131 ikinci d\u00fcnya sava\u015f\u0131 atmosferi \u00fczere yanlar\u0131yla epeyce dikkat \u00e7ekmi\u015fti. Sonralar\u0131 en sevilen birinci \u015fah\u0131s ni\u015fanc\u0131 oyunlar\u0131ndan biri haline gelecek olan imal, \u00e7\u0131kt\u0131\u011f\u0131 sene en g\u00fczel oyun \u00f6d\u00fcl\u00fcn\u00fcn sahibi olmu\u015ftu. Bu ortada ekleyelim, hepimizin y\u00fczba\u015f\u0131s\u0131 Captain Price karakteri seriye birinci kere bu oyunda dahil oldu.<\/p>\n<p><b>2004: Half-Life 2<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/504d992d7141651ed32ba19785a3487b4f610784.jpeg\"\/><\/p>\n<ul>\n<li><strong>T\u0131p:<\/strong> Birinci \u015fah\u0131s ni\u015fanc\u0131<\/li>\n<li><strong>Geli\u015ftirici: <\/strong>Valve Corporation<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en g\u00fczeliydi?<\/strong><\/li>\n<\/ul>\n<p>Bir Half-Life oyununun neden en d\u00fczg\u00fcn\u00fc oldu\u011funu cevaplamak i\u00e7in fazla d\u00fc\u015f\u00fcnmeye gerek yok. Birinci oyunuyla adeta ihtilal yaratan Valve,\u00a0her oyuncu taraf\u0131ndan h\u00fcrmet g\u00f6rmeye devam ediyor.\u00a0Gordon Freeman\u2019\u0131n \u00f6yk\u00fcs\u00fcn\u00fcn devam\u0131n\u0131 anlatan Half-Life 2, devrine nazaran ola\u011fan\u00fcst\u00fc grafiklere sahipti. Vuru\u015f hissi \u00e7ok g\u00fczeldi. Silahlar kulland\u0131k\u00e7a daha da e\u011flenceli hale geliyordu. Oyundaki ses akt\u00f6rl\u00fc\u011f\u00fc epeyce uygundu. Son olarak oyunculara kusursuz bir tek ki\u015filik oyun tecr\u00fcbesi sunuyordu.<\/p>\n<p><b>2005: Psychonauts<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/38545c52bde3831edb9f2621090ea12ceff783b9.jpeg\"\/><\/p>\n<ul>\n<li><strong>Cins:<\/strong> Platform<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> Double Fine Productions<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en g\u00fczeliydi?<\/strong><\/li>\n<\/ul>\n<p>Eurogamer taraf\u0131ndan 2005 y\u0131l\u0131n\u0131n en \u00e2l\u00e2 oyunu se\u00e7ilen Psychonauts, platform mekaniklerinin hem \u00e7e\u015fitlilik hem de denetim manas\u0131ndaki ba\u015far\u0131s\u0131yla dikkat \u00e7ekmi\u015fti. \u00c7ok \u015firin grafikleri vard\u0131,\u00a0fizik motoru \u00e7ok e\u011flenceli sonu\u00e7lar do\u011furuyordu. Bu sebeple 2005 y\u0131l\u0131n\u0131n en g\u00fczel oyunu oldu.<\/p>\n<p><b>2006: Tom Clancy&#39;s Ghost Recon Advanced Warfighter<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/e8d0e0a972ad9e054cd3a7e841764092b64ad3c9.jpeg\"\/><\/p>\n<ul>\n<li><strong>T\u0131p: <\/strong>Taktiksel ni\u015fanc\u0131 oyunu<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> Ubisoft Paris<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en g\u00fczeliydi?<\/strong><\/li>\n<\/ul>\n<p>Ghost Recon Advanced Warfighter \u00e7\u0131kt\u0131\u011f\u0131 vakit, vaktinin \u00f6tesinde grafikleri ve sistemleri epeyce zorlamas\u0131yla dikkat \u00e7ekmi\u015fti. Bilhassa sundu\u011fu taktiksel \u00e7e\u015fitlilikle de g\u00f6z dolduruyordu. T\u0131pk\u0131 vakitte ba\u015far\u0131l\u0131 yapay zek\u00e2s\u0131 ve ses efektleriyle de 2006 y\u0131l\u0131n\u0131n en yeterli oyunu se\u00e7ilmeye hak kazanm\u0131\u015ft\u0131.<\/p>\n<p><b>2007: BioShock<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/83923c1fcfc2392b4cad404e463fb86fdeac931b.jpeg\"\/><\/p>\n<ul>\n<li><strong>T\u0131p: <\/strong>Birinci \u015fah\u0131s ni\u015fanc\u0131<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> Irrational Games<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en g\u00fczeliydi?<\/strong><\/li>\n<\/ul>\n<p>Sonras\u0131nda efsanele\u015fen seri Bioshock\u2019un birinci oyunu, 2007 y\u0131l\u0131nda \u00e7\u0131kt\u0131\u011f\u0131 vakit isminden \u00e7ok kelam ettirmi\u015fti. O g\u00fcne kadar yap\u0131lan birinci \u015fah\u0131s ni\u015fanc\u0131 oyunlardan farkl\u0131yd\u0131. G\u00f6rsel \u00f6\u011feleri, karakter \u00f6zelle\u015ftirmedeki \u00e7e\u015fitlilik, atmosferi destekleyen m\u00fczikleri ve ola\u011fan\u00fcst\u00fc seslendirmesiyle y\u0131l\u0131n oyunu se\u00e7ilmi\u015fti.<\/p>\n<p><b>2008: Grand Theft Auto IV<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/0669d2ffa6f82fe783b1650766f118206ff82ee8.jpeg\"\/><\/p>\n<ul>\n<li><strong>T\u0131p: <\/strong>Aksiyon-Macera<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> Rockstar North<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en uygunuydu?<\/strong><\/li>\n<\/ul>\n<p>Electronic Gaming Monthly taraf\u0131ndan y\u0131l\u0131n en g\u00fczel oyunu se\u00e7ilen Grand Theft Auto IV\u2019,\u00a0\u00a0\u00c7\u0131kard\u0131\u011f\u0131 her oyunla sansasyon yaratmay\u0131 ba\u015faran Rockstar&#39;\u0131n projesi; muvaffakiyetle yarat\u0131lm\u0131\u015f a\u00e7\u0131k d\u00fcnyas\u0131yla verdi\u011fi \u00f6zg\u00fcrl\u00fckler olsun, \u00e7\u0131kt\u0131\u011f\u0131 vakit ihtilal yaratan fizik motoru olsun, sundu\u011fu \u00e7oklu oyuncu tecr\u00fcbesi olsun&#8230; Efsaneler ortas\u0131na girmi\u015fti.<\/p>\n<p><b>2009: Batman : Arkham Asylum<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/99080514ad92a31da018acf6303b4dc5c547cac8.jpeg\"\/><\/p>\n<ul>\n<li><strong>\u00c7e\u015fit: <\/strong>Aksiyon-Macera<\/li>\n<li><strong>Geli\u015ftirici: <\/strong>Rocksteady Studios<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en uygunuydu?<\/strong><\/li>\n<\/ul>\n<p>Rocksteady me\u015fhur Batman oyunlar\u0131n\u0131n birincisi Arkham Asylum\u2019\u0131 \u00e7\u0131kard\u0131\u011f\u0131 vakit, ba\u015fta Batman hayranlar\u0131 olmak \u00fczere oyunseverlerin g\u00f6nl\u00fcne taht kurmu\u015ftu. Oyunun zevkli oynanabilirli\u011fi, sundu\u011fu uzun oynan\u0131\u015f m\u00fchleti ve\u00a0belki de en b\u00fcy\u00fck yard\u0131mc\u0131m\u0131z olan dedektif moduyla, 2009 y\u0131l\u0131 \u00f6d\u00fcllerinde en yeterli oyun se\u00e7ildi.<\/p>\n<p><b>2010: Mass Effect 2<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/4c4ce91db7af70d352f7d00b32b2a39c880ebd35.jpeg\"\/><\/p>\n<ul>\n<li><strong>\u00c7e\u015fit:<\/strong> Aksyion rol yapma oyunu<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> BioWare<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en g\u00fczeliydi?<\/strong><\/li>\n<\/ul>\n<p>Yapt\u0131\u011f\u0131 ba\u015far\u0131l\u0131 rol yapma oyunlar\u0131yla isminden bilhassa o periyot s\u0131k\u00e7a kelam ettiren BioWare\u2019in \u00f6nde gelen serilerinden biri Mass Effect idi. Serinin ikinci oyunu Mass Effect 2, sahip oldu\u011fu sinema gibisi aksiyon sahneleri ve k\u0131s\u0131m dizaynlar\u0131nda g\u00f6sterilmi\u015f muvaffakiyet sayesinde 2010 y\u0131l\u0131n\u0131n en \u00e2l\u00e2 oyunu oldu.<\/p>\n<p><b>2011: Portal 2<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/a04af0cb797ba0ff6f1f626ec51b4bac28a7e828.jpeg\"\/><\/p>\n<ul>\n<li><strong>Cins: <\/strong>Bulmaca-Platform<\/li>\n<li><strong>Geli\u015ftirici: <\/strong>Valve Corporation<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en uygunuydu?<\/strong><\/li>\n<\/ul>\n<p>Valve\u2019\u0131n efsane serisinin son oyunu Portal 2, sundu\u011fu bulmacalar\u0131n kalitesi, her k\u0131sm\u0131n birbirine benzemeyen, e\u015fsiz halde tasarlan\u0131\u015f\u0131 ve oyunun ana d\u00fc\u015fman\u0131 yapay zeka GLaDOS\u2019un oyuna katt\u0131\u011f\u0131 \u015feylerle unutulmaz ortas\u0131na girdi. \u00dcretim,\u00a0Valve\u2019\u0131n kalitesini ortaya koyan cinstendi. Hal bu t\u00fcrl\u00fc olunca Portal 2, 2011 y\u0131l\u0131n\u0131n en uygun oyunu se\u00e7ildi.<\/p>\n<p><b>2012: Dishonored<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/29019ebabf94bfec7933bf36f8ecc0a27629c176.jpeg\"\/><\/p>\n<ul>\n<li><strong>\u00c7e\u015fit: <\/strong>Aksiyon-Macera<\/li>\n<li><strong>Geli\u015ftirici: <\/strong>Arkane Studios<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en uygunuydu?<\/strong><\/li>\n<\/ul>\n<p>Ana karakter Corvo\u2019nun \u00fcst\u00fcne at\u0131lan bir c\u00fcr\u00fcmle, onurunun zedelenmesinden sonraki intikam \u00f6yk\u00fcs\u00fcn\u00fc deneyimledik. Sundu\u011fu e\u015fsiz karakter dizaynlar\u0131, yeterli yap\u0131lm\u0131\u015f karakter geli\u015ftirme sistemi sayesinde olu\u015fan oynan\u0131\u015f \u00e7e\u015fitlili\u011fiyle 2012 y\u0131l\u0131n\u0131n en \u00e2l\u00e2 oyunu m\u00fckafat\u0131na lay\u0131k g\u00f6r\u00fclm\u00fc\u015ft\u00fc.<\/p>\n<p><b>2013: BioShock Infinite<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/6b8677065d29b1ec5042a7018d1067773d4056d1.jpeg\"\/><\/p>\n<ul>\n<li><strong>Cins: <\/strong>Aksiyon-Macera<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> Irrational Games<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en uygunuydu?<\/strong><\/li>\n<\/ul>\n<p>Electronic Gaming Monthly taraf\u0131ndan y\u0131l\u0131n en yeterli oyunu se\u00e7ilen BioShock Infinite;\u00a0e\u015fsiz k\u0131ssas\u0131, \u00f6yk\u00fc sunumu, m\u00fczi\u011fi, atmosferi ile o sene \u00e7\u0131kan oyunlardan ayr\u0131ld\u0131. BioShock Infinite, 2013 y\u0131l\u0131n\u0131n en d\u00fczg\u00fcn\u00fc se\u00e7ildi.<\/p>\n<p><b>2014: Dragon Age: Inquisition<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/b06eb1f3e9a1b520a0badd40b6c35312777a9203.jpeg\"\/><\/p>\n<ul>\n<li><strong>Cins: <\/strong>Aksiyon-Rol yapma<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> BioWare<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en g\u00fczeliydi?<\/strong><\/li>\n<\/ul>\n<p>Game Informer taraf\u0131ndan y\u0131l\u0131n en yeterli oyunu se\u00e7ilen Dragon Age: Inquisition, esasen sevilen bir serinin doru\u011fu olmu\u015ftu.\u00a0Dragon Age\u2019in devam oyunlar\u0131ndan biri olan \u00fcretim, yaratt\u0131\u011f\u0131 d\u00fcnyayla g\u00f6z kama\u015ft\u0131rm\u0131\u015ft\u0131. Bunun yan\u0131nda sundu\u011fu grafik kalitesi, ba\u015far\u0131l\u0131 optimizasyonla birle\u015fince 2016 y\u0131l\u0131n\u0131n en yeterli oyunu oldu.<\/p>\n<p><b>2015: Fallout 4<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/5dad96e7dbe34674fda0239c3467d3a8476e7f88.jpeg\"\/><\/p>\n<ul>\n<li><strong>T\u0131p: <\/strong>Aksiyon rol yapma oyunu<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> Bethesda Game Studios<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en g\u00fczeliydi?<\/strong><\/li>\n<\/ul>\n<p>Fallout 4, \u00e7\u0131k\u0131\u015f\u0131n\u0131 birinci yapt\u0131\u011f\u0131nda asl\u0131nda yan\u0131lg\u0131lar\u0131 hasebiyle a\u011f\u0131r tenkitlere maruz kalm\u0131\u015ft\u0131. Lakin oyunun d\u00fcnyas\u0131 o kadar geni\u015f, \u00e7e\u015fitli ve ayr\u0131nt\u0131l\u0131, atmosferi o kadar oyuncuyu i\u00e7ine \u00e7eken tipten, \u00e7at\u0131\u015fma ve crafting mekanikleri o kadar ho\u015ftu ki bu yanl\u0131\u015flar oyunun y\u0131l\u0131n oyunu se\u00e7ilmesine p\u00fcr\u00fcz olmad\u0131.<\/p>\n<p><b>2016: Dark Souls III<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/43c2d72cf807286df8d2b938f0d0648b892598c7.jpeg\"\/><\/p>\n<ul>\n<li><strong>Cins: <\/strong>Aksiyon-Rol yapma<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> FromSoftware<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en uygunuydu?<\/strong><\/li>\n<\/ul>\n<p>Golden Joystick Awards taraf\u0131ndan y\u0131l\u0131n en d\u00fczg\u00fcn oyunu se\u00e7ilen Dark Souls III oldu.\u00a0Oyun, gerek grafik kalitesi, gerek \u00f6yk\u00fcs\u00fc, gerek m\u00fczikleri, gerekse de kimi vakit \u00f6v\u00fclen, kimi vakit sa\u00e7 ba\u015f yolduran zorlu\u011fuyla y\u0131l\u0131n oyunu se\u00e7ildi.<\/p>\n<p><b>2017: What Remains of Edith Finch<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/4aa5d3fffb9c4dc42d29cb1e75fdc382877094fe.jpeg\"\/><\/p>\n<ul>\n<li><strong>Cins: <\/strong>Macera<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> Giant Sparrow<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en uygunuydu?<\/strong><\/li>\n<\/ul>\n<p>Finch ailesinin konutunun yeni sahibi oluyoruz. Bu\u00a0evde, y\u00fcz y\u0131l evvel ya\u015fam\u0131\u015f insanlar\u0131n her birinin nas\u0131l \u00f6ld\u00fc\u011f\u00fcn\u00fc meskeni odadan odaya gezerek\u00f6\u011freniyoruz.\u00a0 \u00d6yk\u00fc anlat\u0131m\u0131n\u0131n ak\u0131c\u0131l\u0131\u011f\u0131, oyunlarda kullan\u0131lan m\u00fcziklerin atmosfere katk\u0131s\u0131 ve gizem \u00e7\u00f6zmeyi nefes kesici bir hale getirmesiyle\u00a02017 y\u0131l\u0131n\u0131n en \u00e2l\u00e2 oyunu se\u00e7ildi.<\/p>\n<p><b>2018: Monster Hunter: World<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/08\/f82dda38f8f8873a1353242779fbe64d195b6d2d.jpeg\"\/><\/p>\n<ul>\n<li><strong>T\u0131p:<\/strong> Aksiyon-Rol yapma<\/li>\n<li><strong>Geli\u015ftirici:<\/strong> Capcom<\/li>\n<\/ul>\n<p><div><\/div>\n<\/p>\n<ul>\n<li><strong>Neden en g\u00fczeliydi?<\/strong><\/li>\n<\/ul>\n<p>2018 y\u0131l\u0131nda British Academy Games Awards taraf\u0131ndan \u00f6d\u00fcl God of War\u2019a verildi\u011fi i\u00e7in biz listemizde Famitsu Awards taraf\u0131ndan y\u0131l\u0131n en d\u00fczg\u00fcn oyunu se\u00e7ilen Monster Hunter: World\u2019e yer verdik. Monster Hunter: World yanl\u0131\u015fs\u0131z denilebilecek oynan\u0131\u015f dinamikleri, i\u00e7erik a\u00e7\u0131s\u0131ndan zenginli\u011fi ve arkada\u015flarla birlikte oynanabilen e\u011flenceli yap\u0131s\u0131yla bu m\u00fckafat\u0131 kazanmaya lay\u0131k g\u00f6r\u00fclm\u00fc\u015ft\u00fc.<\/p>\n<p>2019&#39;da y\u0131l\u0131n oyunu m\u00fckafat\u0131 verildi\u011finde listemizi g\u00fcncelleyece\u011fiz. Pekala o m\u00fckafat\u0131 bu y\u0131l \u00e7\u0131kn hangi oyun hak ediyor? Yorumlar\u0131n\u0131z\u0131 belirtmeyi unutmay\u0131n, yeterli oyunlar.<\/p>\n<div> <\/div>\n<div>\n<div> <\/div>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Bilgisayar oyuncular\u0131n\u0131 heyecanland\u0131racak ve tahminen de eski g\u00fcnlere g\u00f6t\u00fcrecek bir liste haz\u0131rlad\u0131k. En sayg\u0131de\u011fer \u00f6d\u00fcl kurulu\u015flar\u0131ndan biri &#8230;<\/p>\n","protected":false},"author":1,"featured_media":6005,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[852],"tags":[1100,888,920,1108,932],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/6004"}],"collection":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6004"}],"version-history":[{"count":1,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/6004\/revisions"}],"predecessor-version":[{"id":6006,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/6004\/revisions\/6006"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/media\/6005"}],"wp:attachment":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6004"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6004"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6004"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}