{"id":41862,"date":"2022-06-13T12:18:04","date_gmt":"2022-06-13T09:18:04","guid":{"rendered":"https:\/\/kutaybilen.com.tr\/?p=41862"},"modified":"2022-06-13T12:18:04","modified_gmt":"2022-06-13T09:18:04","slug":"unreal-engine-5-erken-erisime-acildi","status":"publish","type":"post","link":"https:\/\/kutaybilen.com.tr\/?p=41862","title":{"rendered":"Unreal Engine 5, Erken Eri\u015fime A\u00e7\u0131ld\u0131"},"content":{"rendered":"<p>Ge\u00e7en y\u0131l tan\u0131t\u0131lm\u0131\u015f olan ve b\u00fcy\u00fck bir k\u0131sm\u0131 heyecanland\u0131ran Unreal Engine 5, erken eri\u015fime a\u00e7\u0131ld\u0131. \u00dcretime \u015fimdi haz\u0131r olmad\u0131\u011f\u0131 belirtilen oyun motorunun yeni \u00f6zelliklerinden bahsedildi. Ayr\u0131yeten ge\u00e7ti\u011fimiz y\u0131lda g\u00f6sterilen ve bir\u00e7ok ki\u015fiyi heyecanland\u0131ran teknolojilerin kimileri, bilgilere nazaran kullan\u0131c\u0131lar taraf\u0131ndan deneyimlenmeye haz\u0131r.<\/p>\n<p>Haberimizde, g\u00f6sterilen yeni \u00f6zelliklerin ayr\u0131nt\u0131lar\u0131na girece\u011fiz lakin ondan evvel Epic Games\u2019in, Fortnite\u2019\u0131n Unreal Engine 5\u2019e ta\u015f\u0131naca\u011f\u0131n\u0131 do\u011frulad\u0131\u011f\u0131n\u0131 belirtelim. Yeni \u00f6zelliklerimize bakacak olursak Nanite ve Lumen bizleri kar\u015f\u0131l\u0131yor. Bunlar\u0131n yan\u0131nda a\u00e7\u0131k d\u00fcnya dizaynlar\u0131, animasyonlar, ses ve aray\u00fcz tecr\u00fcbesinde de geli\u015ftirmeler bulunuyor.<\/p>\n<p><b>Nanite<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0003\/13\/6f2a9e67e8e571052dcab658bdcc2ecd43dd34f9.jpeg\"\/><\/p>\n<p>\u2018<em>Geli\u015ftirici ortaya koyar ve oyun motoru gerisini halleder<\/em>\u2019 bi\u00e7iminde tan\u0131t\u0131lan Nanite, haritalar olu\u015fturulurken ba\u015fta olu\u015fan \u201cAcaba \u00e7ok mu ileri gittim? Kaliteyi biraz k\u0131ssam m\u0131?\u201d \u00fczere niyetleri ortadan kald\u0131r\u0131p <strong>film kalitesinde<\/strong> ortamlar sunman\u0131za imkan sa\u011fl\u0131yor. Ola\u011fan kaidelerde aktar\u0131lan kaplamalar\u0131 <strong>kullan\u0131c\u0131n\u0131n <\/strong>dengelemesi gerekirken Nanite bunu ortadan kald\u0131rarak y\u00fcksek \u00e7\u00f6z\u00fcn\u00fcrl\u00fc\u011fe sahip ortamlar\u0131 kaliteden feragat etmeden kullan\u0131c\u0131lara sunuyor. Bu sayede kullan\u0131c\u0131, kayda paha bir vakitten <strong>tasarruf etmi\u015f<\/strong> oluyor.<\/p>\n<p><b>Lumen<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0003\/13\/ad7f1d6069ec742a5c5b313d8330612e3f65ac25.jpeg\"\/><\/p>\n<p>Dinamik ortam ayd\u0131nlatma k\u0131sm\u0131na kolayl\u0131klar getiren <strong>Lumen<\/strong>, kullan\u0131c\u0131ya vakit ge\u00e7tik\u00e7e de\u011fi\u015fen dinamik \u0131\u015f\u0131klar sunarak daha ger\u00e7ek\u00e7i ortamlar yaratma imk\u00e2n\u0131 sa\u011fl\u0131yor. Buna g\u00fcn i\u00e7inde G\u00fcne\u015f\u2019in pozisyonuna nazaran \u0131\u015f\u0131\u011f\u0131n d\u00fc\u015fme a\u00e7\u0131s\u0131n\u0131n de\u011fi\u015fmesi ya da bir el feneri \u00f6rnek olarak veriliyor. <\/p>\n<p>Bu yenilikle birlikte kullan\u0131c\u0131n\u0131n \u0131\u015f\u0131k haritalar\u0131 olu\u015fturduktan sonra beklemesi ve test etmek i\u00e7in konsoldan \u00e7\u0131k\u0131p yapt\u0131klar\u0131n\u0131 denemesi <strong>gerekmeyecek<\/strong>. Onun yerine daha kolay formda, \u0131\u015f\u0131klar d\u00fczenleyicide olu\u015fturulup d\u00fczenlenebilecek. D\u00fczenleyici, gelinen en son noktay\u0131, oyun i\u00e7inde nas\u0131l g\u00f6r\u00fcnecekse kullan\u0131c\u0131ya da o denli <strong>sunacak<\/strong>.<\/p>\n<p><b>A\u00e7\u0131k d\u00fcnyalar, ses, animasyon ve aray\u00fcz yenilikleri:<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0003\/13\/4d4425f0715c0c63082d6435989442a1b59f225c.jpeg\"\/><\/p>\n<p>Epic\u2019in sitesinde yer alan bilgilere nazaran <strong>Unreal Engine 5<\/strong>, a\u00e7\u0131k d\u00fcnya dizaynlar\u0131n\u0131 daha kolay, daha s\u00fcratli ve her say\u0131dan kadroya uyumlu hale getirmek \u00fczere \u00e7al\u0131\u015f\u0131l\u0131yor. Yeni sisteme nazaran olu\u015fturulan a\u00e7\u0131k d\u00fcnyalar bir <strong>\u0131zgara <\/strong>\u015feklinde b\u00f6l\u00fcn\u00fcyor ve <strong>gerekti\u011fi vakit h\u00fccreler<\/strong> ortaya \u00e7\u0131kar\u0131l\u0131yor. Bu da uzak g\u00f6r\u00fc\u015f alan\u0131 ve y\u00fcksek kalite birebir anda elde edilirken, sistemin \u00fczerinde olu\u015fan yo\u011funlu\u011fu bir nebze azalt\u0131yor.<\/p>\n<p>Bunun d\u0131\u015f\u0131nda \u2018<strong>bir oyuncuya bir dosya<\/strong>\u2019 sistemiyle, birebir harita \u00fczerinde birden fazla ki\u015finin t\u0131pk\u0131 anda \u00e7al\u0131\u015fmas\u0131 ve \u00e7al\u0131\u015f\u0131rken birbirlerine mahzur olmamalar\u0131 sa\u011flan\u0131yor. Son olarak \u2018<strong>dosya katmanlar\u0131<\/strong>\u2019 da birebir d\u00fcnyan\u0131n farkl\u0131 versiyonlar\u0131n\u0131, t\u0131pk\u0131 yerde \u00fcretip saklaman\u0131z\u0131 sa\u011fl\u0131yor.<\/p>\n<p><b>Animasyon alan\u0131ndaki geli\u015ftirmeler<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0003\/13\/73250cc001a4299b4064c9cf3357fbb302a0320e.jpeg\"\/><\/p>\n<p>Unreal Engine\u2019in animasyon ara\u00e7lar\u0131 geli\u015ftiriliyor ve kullan\u0131c\u0131lar\u0131 daima animasyon yap\u0131p getirme zahmetinden kurtar\u0131yor. <strong>Control Rig<\/strong>, kullan\u0131c\u0131lara kolay ve s\u00fcratli bi\u00e7imde animasyon olu\u015fturma imk\u00e2n\u0131 tan\u0131rken <strong>Full-Body IK<\/strong>, daha do\u011fal hareketler sunulmas\u0131n\u0131 sa\u011fl\u0131yor. Son olarak farkl\u0131 durumlara nazaran hareketi y\u00f6neten <strong>hareket \u00e7arp\u0131tma<\/strong> (motion warping) ise karakterin tek bir animasyonla farkl\u0131 durumlar kar\u015f\u0131s\u0131nda konumunun ayarlanmas\u0131n\u0131 sa\u011fl\u0131yor. Buna \u00f6rnek olarak da farkl\u0131 y\u00fckseklikteki duvarlar\u0131n \u00fczerinden atlamak veriliyor.<\/p>\n<p><b>Ses ve aray\u00fcz<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0003\/13\/d301b17a8fb300d230aa6f85910db5949b77ceb5.jpeg\"\/><\/p>\n<p>Ses alan\u0131nda kullan\u0131c\u0131lara dijital sinyallerin i\u015flenmesi \u00fczerinde tam denetim sa\u011flayacak olan <strong>MetaSounds<\/strong> sunuluyor. Bu sayede kullan\u0131c\u0131lar ses \u00fczerinde daha \u00e7ok denetim sahibi olacak ve sunulacak olan tecr\u00fcbesi kendilerine nazaran \u015fekillendirebilecekler.<img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0003\/13\/ce3684eb820f630e545984dd264afda3b3ad4292.jpeg\"\/><\/p>\n<p><strong>Aray\u00fcze <\/strong>gelirsek geli\u015ftirilmi\u015f yeni bir d\u00fczenleyici bizleri kar\u015f\u0131l\u0131yor. Bunun yan\u0131nda i\u00e7erik taray\u0131c\u0131s\u0131n\u0131n istenen vakitte kolay kolay ortaya \u00e7\u0131kar\u0131l\u0131p saklanabilmesi ve rastgele bir d\u00fczenleyici sekmesinin istendi\u011finde a\u00e7\u0131l\u0131p kapat\u0131labilecek olan yan men\u00fcye ta\u015f\u0131nabilmesi \u00fczere <strong>alandan tasarruf ettiren<\/strong> yenilikler bulunuyor. Genel olara, aray\u00fcz\u00fcn <strong>daha \u00e7ok \u00e7al\u0131\u015fma alan\u0131<\/strong> sa\u011flarken <strong>daha kolay bir deneyim<\/strong> sunmay\u0131 ama\u00e7lad\u0131\u011f\u0131n\u0131 g\u00f6r\u00fcyoruz.<\/p>\n<p>Erken eri\u015fime kat\u0131larak siz de \u00fcstte anlatt\u0131\u011f\u0131m\u0131z Unreal Engine 5&#8217;in \u00f6zelliklerini, yeniliklerini ve geli\u015ftirmelerini deneyimleyebilirsiniz.  <\/p>\n<div> <\/div>\n","protected":false},"excerpt":{"rendered":"<p>Ge\u00e7en y\u0131l tan\u0131t\u0131lm\u0131\u015f olan ve b\u00fcy\u00fck bir k\u0131sm\u0131 heyecanland\u0131ran Unreal Engine 5, erken eri\u015fime a\u00e7\u0131ld\u0131. \u00dcretime \u015fimdi haz\u0131r olmad\u0131\u011f\u0131 belirtilen oyun &#8230;<\/p>\n","protected":false},"author":1,"featured_media":41863,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[852],"tags":[1186,3449,1981,1195,1070],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/41862"}],"collection":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=41862"}],"version-history":[{"count":1,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/41862\/revisions"}],"predecessor-version":[{"id":41864,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/41862\/revisions\/41864"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/media\/41863"}],"wp:attachment":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=41862"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=41862"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=41862"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}