{"id":34349,"date":"2022-05-28T19:12:06","date_gmt":"2022-05-28T16:12:06","guid":{"rendered":"https:\/\/kutaybilen.com.tr\/?p=34349"},"modified":"2022-05-28T19:12:06","modified_gmt":"2022-05-28T16:12:06","slug":"birtakim-oyuncular-neden-ters-yonlendirme-tuslari-kullaniyor","status":"publish","type":"post","link":"https:\/\/kutaybilen.com.tr\/?p=34349","title":{"rendered":"Birtak\u0131m Oyuncular Neden &#8220;Ters&#8221; Y\u00f6nlendirme Tu\u015flar\u0131 Kullan\u0131yor?"},"content":{"rendered":"<p>Bir oyun kolu ile a\u00e7\u0131k d\u00fcnya oyunu oynad\u0131\u011f\u0131n\u0131z\u0131 hayal edin. Y\u00f6netti\u011finiz karakterin \u00fcste bakmas\u0131 i\u00e7in a\u015fa\u011f\u0131 taraf tu\u015funu mu yoksa \u00fcst taraf tu\u015funu mu kullan\u0131rs\u0131n\u0131z? <em>\u201cYukar\u0131 bakmak i\u00e7in \u00fcst taraf tu\u015funu kullan\u0131r\u0131m\u201d<\/em> diyorsan\u0131z \u00e7o\u011funlukta oldu\u011funuzu s\u00f6yleyebiliriz. Fakat say\u0131s\u0131 hi\u00e7 de az\u0131msanmayacak \u00f6l\u00e7\u00fcde oyuncu, <strong><em>\u00fcst bakmak i\u00e7in a\u015fa\u011f\u0131 taraf tu\u015funu kullan\u0131yor.<\/em><\/strong> Pekala neden?<\/p>\n<p>Ziyadesiyle spesifik bir husus oldu\u011fundan kimi oyuncular\u0131n neden \u00fcst bakmak i\u00e7in a\u015fa\u011f\u0131 istikamet tu\u015funu kulland\u0131\u011f\u0131n\u0131 kesin bir halde a\u00e7\u0131klayan bir ara\u015ft\u0131rma bulunmuyor. Fakat \u0130ngiliz medya kurulu\u015fu The Guardian, bu mevzuyu merak etti ve alan\u0131nda <strong>uzman n\u00f6robilimci ve psikologlarla<\/strong> da g\u00f6r\u00fc\u015ferek ge\u00e7ti\u011fimiz \u015fubat ay\u0131nda bu mevzuda bir <strong>makale yay\u0131nlad\u0131<\/strong>.<\/p>\n<p><b>Hangi istikamete bakmak i\u00e7in hangi istikamet tu\u015funa bast\u0131\u011f\u0131n\u0131z al\u0131\u015fkanl\u0131klarla ilgili olabilir<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/92\/42de887fe4cb7e0a1c195c36d7070e7dc10a72db.jpeg\"\/><\/p>\n<p>Kelam konusu makale, neden birtak\u0131m oyuncular\u0131n \u00fcst bakmak i\u00e7in a\u015fa\u011f\u0131 taraf tu\u015funu kulland\u0131\u011f\u0131 sorusuna iki ba\u015fka kar\u015f\u0131l\u0131k veriyor; al\u0131\u015fkanl\u0131k ve oyunu alg\u0131lama bi\u00e7imi. Kelam konusu e\u011filimin bir al\u0131\u015fkanl\u0131k oldu\u011funu tabir eden g\u00f6r\u00fc\u015fe nazaran kimi oyuncular\u0131n \u00fcst bakmak i\u00e7in a\u015fa\u011f\u0131 istikamet tu\u015funu kullanmas\u0131n\u0131n tek nedeni, oynad\u0131klar\u0131 birinci oyunlar.<\/p>\n<p>Buna nazaran; oyun oynamaya Flight Simulator, LucasArts X-Wing, Tie-Fighter \u00fczere sim\u00fclasyon ya da TimeSplitters 2, GoldenEye, Turok \u00fczere <strong>varsay\u0131lan olarak \u00fcst bakmak i\u00e7in a\u015fa\u011f\u0131 istikamet tu\u015funun kullan\u0131ld\u0131\u011f\u0131 oyunlar<\/strong> ile ba\u015flayan oyuncular, al\u0131\u015fkanl\u0131klar\u0131 gere\u011fi oynad\u0131klar\u0131 \u00f6b\u00fcr oyunlarda da y\u00f6nlendirme ayarlar\u0131n\u0131 bu bi\u00e7imde yap\u0131yorlar. Lakin bu teori, birtak\u0131m oyuncular\u0131n bu t\u00fcrl\u00fc bir al\u0131\u015fkanl\u0131\u011fa sahip olmasalar bile oyun ayarlar\u0131nda Y eksenine aksine \u00e7evirme isteklerini a\u00e7\u0131klamad\u0131\u011f\u0131ndan b\u00fcsb\u00fct\u00fcn kabul g\u00f6rm\u00fc\u015f de\u011fil.<\/p>\n<p><b>Oyunu nas\u0131l alg\u0131l\u0131yorsan\u0131z, karakterinizi de o halde y\u00f6netiyorsunuz<\/b><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/92\/a5b5b6b7d7dc72ae1f68289769939fd806829f1d.jpeg\"\/><\/p>\n<p>\u0130kinci teori, \u00fcst bakmak i\u00e7in hangi istikamet tu\u015funun kullan\u0131laca\u011f\u0131na, oyunu alg\u0131lama bi\u00e7imimizin karar verdi\u011finiz s\u00f6yl\u00fcyor. \u015e\u00f6yle ki; kendini y\u00f6netti\u011fi karakterin yerine koyan oyuncular, tu\u015flar ile kadraj\u0131 y\u00f6nettiklerini d\u00fc\u015f\u00fcnd\u00fcklerinden \u00fcst bakmak i\u00e7in \u00fcst istikamet tu\u015funu kullan\u0131yorlar. <\/p>\n<p>\u00dcst bakmak i\u00e7in a\u015fa\u011f\u0131 taraf tu\u015funu kullanan oyuncular ise kendilerini karakterin d\u0131\u015f\u0131nda, onun ard\u0131nda ya da \u00fczerinde duran bir y\u00f6netici olarak g\u00f6r\u00fcyorlar. Bu oyuncular, \u00fcst bakmak i\u00e7in karakterin ba\u015f\u0131n\u0131 geriye yat\u0131rmas\u0131 gerekti\u011fini d\u00fc\u015f\u00fcn\u00fcyorlar ve a\u015fa\u011f\u0131 istikamet tu\u015funa basarak imgeyi de\u011fil karakteri y\u00f6netmi\u015f oluyorlar. Karakteri y\u00f6nlendirmek i\u00e7in oyun kollar\u0131ndaki <strong>analog \u00e7ubuklar\u0131 kullanan oyuncular<\/strong>, \u00e7ubu\u011fu a\u015fa\u011f\u0131 \u00e7ekti\u011finde analogun, ba\u015f\u0131m\u0131z\u0131 geriye yat\u0131rd\u0131\u011f\u0131m\u0131zdakiyle t\u0131pk\u0131 hareketi yapt\u0131\u011f\u0131n\u0131 g\u00f6rebilirler.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/92\/da559255c7ef1b2f70e931b3e34f4f801ba89a1e.jpeg\"\/><\/p>\n<p>\u00dcst bakmak i\u00e7in hangi istikamet tu\u015funu kulland\u0131\u011f\u0131m\u0131z\u0131n alg\u0131sal bir farkl\u0131l\u0131k oldu\u011funu \u00f6ne s\u00fcren teori, buna misal bir \u00f6rnek olarak diz\u00fcst\u00fc bilgisayarlardaki dokunmatik y\u00fczeyin kullan\u0131m\u0131n\u0131 g\u00f6steriyorlar. Kar\u015f\u0131n\u0131zda bir web sayfas\u0131 oldu\u011funu d\u00fc\u015f\u00fcn\u00fcn. Sayfan\u0131n a\u015fa\u011f\u0131s\u0131ndaki bir \u00f6\u011feyi g\u00f6rmek i\u00e7in dokunmatik y\u00fczeyi a\u015fa\u011f\u0131 m\u0131 yoksa \u00fcst m\u0131 kayd\u0131r\u0131yorsunuz? <\/p>\n<p>Ekran\u0131 y\u00f6netti\u011fini d\u00fc\u015f\u00fcnen kullan\u0131c\u0131lar parmaklar\u0131n\u0131 a\u015fa\u011f\u0131 kayd\u0131rd\u0131klar\u0131nda imgenin de a\u015fa\u011f\u0131 inece\u011fini d\u00fc\u015f\u00fcnerek bu tarafta bir denetim kullan\u0131rken, sayfay\u0131 y\u00f6nettiklerini d\u00fc\u015f\u00fcnen kullan\u0131c\u0131lar sayfan\u0131n parmaklar\u0131n\u0131 kayd\u0131rd\u0131klar\u0131 tarafta ilerleyece\u011fini d\u00fc\u015f\u00fcnerek a\u015fa\u011f\u0131daki bir \u00f6\u011feye ula\u015fmak i\u00e7in parmaklar\u0131n\u0131 \u00fcst kayd\u0131rmay\u0131 tercih ederler.<\/p>\n<div> <\/div>\n","protected":false},"excerpt":{"rendered":"<p>Bir oyun kolu ile a\u00e7\u0131k d\u00fcnya oyunu oynad\u0131\u011f\u0131n\u0131z\u0131 hayal edin. Y\u00f6netti\u011finiz karakterin \u00fcste bakmas\u0131 i\u00e7in a\u015fa\u011f\u0131 taraf tu\u015funu mu yoksa \u00fcst taraf &#8230;<\/p>\n","protected":false},"author":1,"featured_media":34350,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[852],"tags":[5380,920,5379,1925],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/34349"}],"collection":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=34349"}],"version-history":[{"count":1,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/34349\/revisions"}],"predecessor-version":[{"id":34351,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/34349\/revisions\/34351"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/media\/34350"}],"wp:attachment":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=34349"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=34349"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=34349"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}