{"id":32495,"date":"2022-05-25T07:30:05","date_gmt":"2022-05-25T04:30:05","guid":{"rendered":"https:\/\/kutaybilen.com.tr\/?p=32495"},"modified":"2022-05-25T07:30:05","modified_gmt":"2022-05-25T04:30:05","slug":"nvidia-dlss-nedir-nasil-calisir","status":"publish","type":"post","link":"https:\/\/kutaybilen.com.tr\/?p=32495","title":{"rendered":"Nvidia DLSS Nedir, Nas\u0131l \u00c7al\u0131\u015f\u0131r?"},"content":{"rendered":"<p>Nvidia\u2019n\u0131n RTX serisiyle sundu\u011fu bir\u00e7ok geli\u015fmi\u015f teknoloji bulunuyor. Bu teknolojiler ortas\u0131nda yer alan DLSS, oyunlara \u00e7a\u011f atlatmas\u0131 beklenen, yapay zek\u00e2 ile g\u00f6rsel s\u00fcrece tekniklerinde \u00e7\u0131\u011f\u0131r a\u00e7acak bir yap\u0131ya sahip.\u00a0<em><strong>DLSS<\/strong><\/em> teknolojisinin siz ve sisteminiz fark etmeden oyunlar\u0131n kalitesini art\u0131rmak i\u00e7in hizmet etti\u011fini d\u00fc\u015f\u00fcnmek bile epeyce fantastik bir his veriyor. Bir oyun oynuyorsunuz ve art planda bir yapay zek\u00e2, sizin i\u00e7in oyunu daha g\u00fczel hale getiriyor.<\/p>\n<p>Anlamas\u0131 karma\u015f\u0131k, kullanmas\u0131 heyecan verici ve oyunlar\u0131n gelece\u011fini belirleyecek bir teknolojiden kelam ediyoruz. Sizin i\u00e7in <em><strong>DLSS nedir<\/strong><\/em>, oyunlarda ne i\u015fe yarayacak, oyun gelece\u011fini nas\u0131l \u015fekillendirecek, t\u00fcm ayr\u0131nt\u0131lar\u0131 ile a\u00e7\u0131klad\u0131k.<\/p>\n<p><b>DLSS nedir?<\/b><\/p>\n<p><div><\/div>\n<\/p>\n<p>Yapay zek\u00e2 teknolojisi ile hayat\u0131m\u0131za giren ve Machine Learning (Makine \u00d6\u011frenimi) altyap\u0131s\u0131yla \u00e7al\u0131\u015fan DLSS&#8217;in a\u00e7\u0131l\u0131m\u0131 &#8220;Deep Learning Harika Sampling&#8221; yani &#8220;Derin \u00d6\u011frenme \u00dcst\u00fcn \u00d6rnekleme&#8221; manas\u0131na geliyor. Hem \u0130ngilizce hem de T\u00fcrk\u00e7e kar\u015f\u0131l\u0131\u011f\u0131 kula\u011fa kar\u0131\u015f\u0131k geliyor, bu nedenle biraz daha kolayla\u015ft\u0131ral\u0131m.<\/p>\n<p>DLSS, grafik i\u015flemcisine y\u00fck olmadan, oynad\u0131\u011f\u0131n\u0131z oyunun <strong>daha y\u00fcksek \u00e7\u00f6z\u00fcn\u00fcrl\u00fckl\u00fc ve yapay<\/strong> g\u00f6r\u00fcnt\u00fclerini\u00a0olu\u015fturuyor, bunun i\u00e7in de\u00a0yapay zek\u00e2 ve makine tahsilini kullan\u0131yor. Bu algoritma, oynad\u0131\u011f\u0131n\u0131z oyunun daha g\u00fczel \u00e7\u00f6z\u00fcn\u00fcrl\u00fckl\u00fc haline emsal bir imaj sunmak i\u00e7in daima \u00f6\u011freniyor ve kendini e\u011fitiyor. \u00dcstelik bunu yapmak i\u00e7in grafik kart\u0131n\u0131 da \u00e7ok fazla \u00e7al\u0131\u015ft\u0131rm\u0131yor, geli\u015ftirilmi\u015f yapay imgeleri kullan\u0131yor.<\/p>\n<p>Art\u0131k de bu durumu \u00f6rnekleyerek anlatal\u0131m. 8K \u00e7\u00f6z\u00fcn\u00fcrl\u00fckl\u00fc bir oyunu 4K \u00e7\u00f6z\u00fcn\u00fcrl\u00fckle oynad\u0131\u011f\u0131n\u0131z\u0131 hayal edin. DLSS algoritmas\u0131, oyunun 4K\u2019dan fazla \u00e7\u00f6z\u00fcn\u00fcrl\u00fckle \u00e7al\u0131\u015fabilece\u011fini alg\u0131layarak, size 4K\u2019n\u0131n \u00fcst\u00fcnde bir \u00e7\u00f6z\u00fcn\u00fcrl\u00fck sunmak i\u00e7in \u00e7al\u0131\u015fmaya ba\u015fl\u0131yor. Oyunun \u00e7al\u0131\u015fabilece\u011fi azam\u00ee \u00e7\u00f6z\u00fcn\u00fcrl\u00fc\u011fe benzeri bir imaj sunarak, siz ve sisteminiz fark etmeden oyununuza <strong>daha y\u00fcksek yenileme surat\u0131 ve grafik kalitesi<\/strong> sunuyor.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/87\/a850c3a9ef0f1cc20817d6ec4f38a325d1c651f6.jpeg\"\/><\/p>\n<p>DLSS, kare surat\u0131ndan \u00f6d\u00fcn vermeden \u00e7ok daha y\u00fcksek \u00e7\u00f6z\u00fcn\u00fcrl\u00fckl\u00fc ve detayl\u0131 kesin bir manzara olu\u015fturmak i\u00e7in, <strong>kenar yumu\u015fatma \u00fczere <\/strong>grafik tekniklerini de kullan\u0131r. T\u00fcm bunlar, s\u0131rf RTX ekran kartlar\u0131nda bulunan Nvidia\u2019n\u0131n tens\u00f6r \u00e7ekirdekleri sayesinde m\u00fcmk\u00fcn. RTX 20 serisinde tens\u00f6r \u00e7ekirde\u011fi bulunurken, RTX 30 serisinde ikinci ku\u015fak tens\u00f6r \u00e7ekirde\u011fi bulunuyor.<\/p>\n<p><b>DLSS\u2019in avantajlar\u0131 neler?<\/b><\/p>\n<p><div><\/div>\n<\/p>\n<p>G\u00fcn\u00fcm\u00fcz oyun piyasas\u0131nda en \u00e7ok dikkat edilen \u015feylerden biri olan grafik kalitesi i\u00e7in harekete ge\u00e7en Nvidia, DLSS algoritmas\u0131 ile daha uygun g\u00f6r\u00fcnen oyunlar olu\u015fturmay\u0131 ba\u015fard\u0131. Oyunu d\u00fc\u015f\u00fck \u00e7\u00f6z\u00fcn\u00fcrl\u00fckle oynarken, DLSS algoritmas\u0131 art planda sisteminize hizmet ederek, daha y\u00fcksek \u00e7\u00f6z\u00fcn\u00fcrl\u00fckte bir manzara olu\u015fturuyor ve sizin onu g\u00f6rmenizi sa\u011fl\u0131yor. DLSS\u2019in emeli, <strong>1440p\u2019de \u00e7al\u0131\u015ft\u0131rd\u0131\u011f\u0131n\u0131z oyunu 4K oynuyormu\u015fsunuz \u00fczere manzara sunmak<\/strong>. DLSS 2.0 ise 4x \u00e7\u00f6z\u00fcn\u00fcrl\u00fck sunarak, oyunu 1080p \u00e7al\u0131\u015ft\u0131rarak 4K manzara kalitesi sunar.<\/p>\n<p>DLSS ile sunulan imgelerde yapayl\u0131k hissi ve yan\u0131lg\u0131lar ortaya \u00e7\u0131kabilir. Lakin DLSS\u2019in h\u00e2l\u00e2 optimize edildi\u011fini unutmamak gerek. Hatta Nvidia, DLSS\u2019i \u00f6n\u00fcm\u00fczdeki aylar hatta y\u0131llar boyunca geli\u015ftirmeye devam edece\u011fini tez ediyor. \u015eayet bu fantastik teknoloji yanl\u0131\u015fs\u0131z \u015fartlarda kullan\u0131l\u0131rsa, oyunun orjinal imaj\u0131n\u0131 ve hissini etkilemeden <strong>k\u0131ymetli derecede performans art\u0131\u015f\u0131<\/strong> sa\u011flayabilir.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/87\/81d1bbcaf234fa100c61e82ca2dc65073270d285.jpeg\"\/><\/p>\n<p>Birinci DLSS teknolojisi dayanakl\u0131 oyunlardan <strong>Final Fantasy XV<\/strong>\u2019de yaln\u0131zca 5 ila 15 FPS\u2019lik bir d\u00fczg\u00fcnle\u015ftirme kelam konusu olsa da\u00a0yeni g\u00fcncellemeler sonras\u0131nda Wolfenstein: Youngblood, Deliver Us The Moon \u00fczere oyunlarda <strong>g\u00f6rsel kalite de\u011fi\u015fmeden\u00a0%50\u2019nin \u00fczerinde bir FPS art\u0131\u015f\u0131<\/strong> elde edildi\u011fi ve manzara kalitesinde \u00f6nemli iyile\u015ftirmeler yapt\u0131\u011f\u0131 bildirildi.\u00a0<\/p>\n<p><b>Nvidia\u2019n\u0131n fantastik teknolojisi DLSS nas\u0131l \u00e7al\u0131\u015f\u0131yor?<\/b><\/p>\n<p><div><\/div>\n<\/p>\n<p>DLSS, bir oyunu daha d\u00fc\u015f\u00fck \u00e7\u00f6z\u00fcn\u00fcrl\u00fckte olu\u015fturmaya zorlar. Akabinde yapay zek\u00e2 devreye girerek, oyunun daha y\u00fcksek \u00e7\u00f6z\u00fcn\u00fcrl\u00fckte i\u015flenmi\u015f halini anlamaya \u00e7al\u0131\u015f\u0131r. Bunu kimi kenar yumu\u015fatma efektleri ve sertle\u015ftirme kullanarak yapar. Daha sonra y\u00fcksek \u00e7\u00f6z\u00fcn\u00fcrl\u00fcklerde bulunmas\u0131 gereken detaylar ve g\u00f6rsel efektler, d\u00fc\u015f\u00fck \u00e7\u00f6z\u00fcn\u00fcrl\u00fc\u011f\u00fcn \u00fczerine eklenir. Sistem asl\u0131nda oyunu d\u00fc\u015f\u00fck \u00e7\u00f6z\u00fcn\u00fcrl\u00fckl\u00fc oynat\u0131r, lakin ekrana y\u00fcksek \u00e7\u00f6z\u00fcn\u00fcrl\u00fckl\u00fc versiyonu yans\u0131r. T\u00fcm bu s\u00fcre\u00e7\u00a0<strong>saliseler i\u00e7erisinde<\/strong> ger\u00e7ekle\u015fir.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/87\/c7148ab477ce93a8422457fecd5fe8bc78a9b4e4.jpeg\"\/><\/p>\n<p>\u0130\u015fte bizim fantastik teknoloji diye isimlendirme sebeplerimizden biri de bu. Hatta \u00e7ok daha fantasti\u011fi <strong>DLSS 2.0&#8217;\u0131n \u00e7\u0131km\u0131\u015f olmas\u0131<\/strong>. Nvidia, birinci DLSS s\u00fcr\u00fcm\u00fcnde, yapay zek\u00e2y\u0131 manuel olarak e\u011fitiyor ve makul oyunlar i\u00e7in kullan\u0131labilir hale getiriyordu. Lakin DLSS 2.0 ile yapay zek\u00e2n\u0131n her oyun i\u00e7in e\u011fitilmesine gerek kalmad\u0131. DLSS\u2019i, Nvidia\u2019n\u0131n ekran manzaras\u0131n\u0131 g\u00fczelle\u015ftiren Ansel teknolojisinin ger\u00e7ek vakitli hali olarak da tan\u0131mlayabiliriz.\u00a0<\/p>\n<p><b>Nvidia\u2019ya nazaran geli\u015fimi bitmeyen DLSS, vakitle daha d\u00fczg\u00fcn olacak:<\/b><\/p>\n<p>1080p\u2019nin \u00fcst\u00fcndeki \u00e7\u00f6z\u00fcn\u00fcrl\u00fcklere ula\u015famayan ve d\u00fc\u015f\u00fck kare surat\u0131 ya\u015fayan oyuncular i\u00e7in ola\u011fan\u00fcst\u00fc teknoloji DLSS, Nvidia\u2019ya nazaran y\u0131llarca geli\u015fimini s\u00fcrd\u00fcrecek ve oyun d\u00fcnyas\u0131nda yeni bir \u00e7a\u011f a\u00e7acak. DLSS\u2019in art\u0131k Nvidia\u2019n\u0131n her yeni ekran kart\u0131nda aktif bir \u00f6zellik olaca\u011f\u0131 d\u00fc\u015f\u00fcn\u00fcl\u00fcyor. Kestirim edilen kadar b\u00fcy\u00fck bir tesiri bulunmasa da, performans \u00fczerinde b\u00fcy\u00fck bir tesire sahip. Asl\u0131nda DLSS teknolojisi d\u00fc\u015f\u00fck ku\u015fak ekran kartlar\u0131 i\u00e7in epey gerekli fakat maalesef ki en d\u00fc\u015f\u00fck RTX 2060 ve \u00fcst s\u00fcr\u00fcmlerinde destekleniyor. Yeni RTX 3000 ekran kartlar\u0131 ise DLSS\u2019in gelecekte, sabit kare suratlar\u0131n\u0131 korurken, grafik \u00e7\u00f6z\u00fcn\u00fcrl\u00fc\u011f\u00fcn\u00fc 4K\u2019n\u0131n \u00fczerine \u00e7\u0131karmay\u0131 hedefledi\u011fini aktar\u0131yor.\u00a0<\/p>\n<p>DLSS 2.0, DLSS\u2019in birinci s\u00fcr\u00fcm\u00fcne nazaran \u00e7ok daha az yapayl\u0131k i\u00e7eriyor ve daha stabil. \u015eu anda \u0131\u015f\u0131n izlemeyi destekleyen oyun say\u0131s\u0131ndan bile az oyunu destekleyen DLSS 2.0 sistemi, yakla\u015f\u0131k 15 oyuna hitap ediyor. Lakin \u00e7ok yak\u0131nda gelecek g\u00fcncellemede Cyberpunk 2077 ve Call of Duty: Black Ops Cold War \u00fczere oyunlar da art\u0131k <strong>DLSS\u2019i destekleyecek.<\/strong>\u00a0<\/p>\n<p><b>DLSS destekleyen ekran kartlar\u0131:<\/b><\/p>\n<ul>\n<li><strong>Geforce RTX 3090 <em>(20.583tl)<\/em>:<\/strong> 24GB, GDDR6X, 384bit.<\/li>\n<li><strong>Geforce RTX 3080 (10.410tl): <\/strong>10GB, GDDR6X, 320<\/li>\n<li><strong>Geforce RTX 3070 (4.805tl): <\/strong>8GB, GDDR6, 256bit.<\/li>\n<li><strong>Geforce RTX 2080 Ti (13.246tl): <\/strong>11GB, GDDR6, 352bit.\u00a0<\/li>\n<li><strong>Geforce RTX 2080 Harika (10.657tl):<\/strong> 8GB, GDDR6, 256bit.<\/li>\n<li><strong>Geforce RTX 2080 (9.255tl):<\/strong> 8GB, GDDR6, 256bit.<\/li>\n<li><strong>Geforce RTX 2070 (6.108tl):<\/strong> 8GB, GDDR6, 256bit.<\/li>\n<li><strong>Geforce RTX 2070 Muhte\u015fem (6.296tl):<\/strong> 8GB, GDDR6, 256bit.\u00a0<\/li>\n<li><strong>Geforce RTX 2060 (3.775tl): <\/strong>6GB, GDDR6, 192bit.<\/li>\n<li><strong>Geforce RTX 2060 \u00dcst\u00fcn (5.631tl): <\/strong>8GB, GDDR6, 256bit.<\/li>\n<\/ul>\n<p><b>DLSS destekleyen oyunlar:<\/b><\/p>\n<ul>\n<li>Mechwarrior 5: Mercenaries<\/li>\n<li>Metro Exodus<\/li>\n<li>Minecraft<\/li>\n<li>Wolfenstein: Youngblood<\/li>\n<li>Monster Hunter World<\/li>\n<li>Final Fantasy XV<\/li>\n<li>Battlefield 5<\/li>\n<li>Control<\/li>\n<li>Deliver Us the Moon<\/li>\n<li>Fortnite<\/li>\n<li>F1 2020<\/li>\n<li>Shadow of the Tomb Raider<\/li>\n<li>Death Stranding<\/li>\n<li>Fear the Wolves<\/li>\n<li>Darksiders 3<\/li>\n<li>ARK: Survival Evolved<\/li>\n<li>Atomic Heart<\/li>\n<li>JX3<\/li>\n<li>We Happy Few<\/li>\n<li>Stormdrivers<\/li>\n<li>Srious Sam 4: Planet Badass<\/li>\n<li>Hitman 2<\/li>\n<li>The Forge Arena<\/li>\n<\/ul>\n<p>Nvidia\u2019n\u0131n geli\u015fen teknolojisi <em>DLSS\u2019in<\/em> gelecekte destekledi\u011fi y\u00fczlerce oyun olaca\u011f\u0131 elbet. Bu teknoloji kar\u015f\u0131s\u0131nda AMD\u2019nin, y\u0131llar i\u00e7erisinde geli\u015fmeyi s\u00fcrd\u00fcren DLSS rakibi bir teknolojiyi piyasaya s\u00fcrmesi de bekleniyor. \u0130ki b\u00fcy\u00fck rakip ortas\u0131nda rekabet artt\u0131k\u00e7a bunlardan yararlanan oyuncular oluyor. Sizce iki b\u00fcy\u00fck firman\u0131n gelecekte sunaca\u011f\u0131 teknoloji ne olacak?<\/p>\n<div> <\/div>\n","protected":false},"excerpt":{"rendered":"<p>Nvidia\u2019n\u0131n RTX serisiyle sundu\u011fu bir\u00e7ok geli\u015fmi\u015f teknoloji bulunuyor. Bu teknolojiler ortas\u0131nda yer alan DLSS, oyunlara \u00e7a\u011f atlatmas\u0131 beklenen &#8230;<\/p>\n","protected":false},"author":1,"featured_media":32496,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[854],"tags":[4896,2211,1063,920,69],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/32495"}],"collection":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=32495"}],"version-history":[{"count":1,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/32495\/revisions"}],"predecessor-version":[{"id":32497,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/32495\/revisions\/32497"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/media\/32496"}],"wp:attachment":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=32495"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=32495"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=32495"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}