{"id":14887,"date":"2022-04-22T19:30:02","date_gmt":"2022-04-22T16:30:02","guid":{"rendered":"https:\/\/kutaybilen.com.tr\/?p=14887"},"modified":"2022-04-22T19:30:02","modified_gmt":"2022-04-22T16:30:02","slug":"oyun-sanayisinin-cilgin-maksadi-1-milyar-yeni-oyuncu","status":"publish","type":"post","link":"https:\/\/kutaybilen.com.tr\/?p=14887","title":{"rendered":"Oyun Sanayisinin \u00c7\u0131lg\u0131n Maksad\u0131: 1 Milyar Yeni Oyuncu"},"content":{"rendered":"<p>S\u0131n\u0131rs\u0131z s\u00fcrece g\u00fcc\u00fc ve geli\u015fmekte olan \u00fclkelerde gelen yeni oyuncular, g\u00f6r\u00fcnt\u00fc oyunlar\u0131n\u0131 d\u00f6n\u00fc\u015ft\u00fcrecek ve <strong>ger\u00e7ek<\/strong> <strong>d\u00fcnya<\/strong> ile <strong>sanal<\/strong> <strong>d\u00fcnya<\/strong> ortas\u0131nda \u00e7izgileri bulan\u0131kla\u015ft\u0131racak.<\/p>\n<p>\u015eu anda d\u00fcnya \u00e7ap\u0131nda <strong>2,5 milyardan fazla<\/strong> oyun oynayan kullan\u0131c\u0131 var. Bu say\u0131, 5 sene \u00f6ncesine nazaran 1 milyar daha fazla. Mart 2019&#39;da, gelmi\u015f ge\u00e7mi\u015f en tan\u0131nan oyunlardan biri olan Fortnite&#39;\u0131n kay\u0131tl\u0131 kullan\u0131c\u0131 say\u0131s\u0131 <strong>250 milyonun<\/strong> \u00fczerindeydi. <strong>2020<\/strong> y\u0131l\u0131nda, global n\u00fcfusun oyunlara eri\u015fimi kolayla\u015ft\u0131k\u00e7a, oyun d\u00fcnyalar\u0131n\u0131n n\u00fcfusu da artacak.<\/p>\n<p>D\u00fcnya \u00e7ap\u0131ndaki oyuncular\u0131n \u00e7o\u011funlu\u011fu, <strong>4,7 milyar\u0131n<\/strong> \u00fczerindeki faal ak\u0131ll\u0131 telefonlardan birini kullanarak oyun oynuyor ve en b\u00fct\u00e7eye uygun ayg\u0131tlar bile, komplike \u00e7ok oyunculu oyunlara gitgide <strong>daha<\/strong> <strong>fazla<\/strong> eri\u015fim sa\u011fl\u0131yor. Oyunlar, insanlar\u0131 birbirine ba\u011flamada en g\u00fc\u00e7l\u00fc ve en direkt birtak\u0131m yollar\u0131 sunarken, oyunlarda yarat\u0131lan bedeller oyuncular i\u00e7in artan halde <strong>toplumsal<\/strong> olmaktan \u00e7ok <strong>mali<\/strong> hale geliyor.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/37\/92317572e25d48048044c091f96a472ac29a0373.jpeg\"\/><\/p>\n<p>\u00c7evrimi\u00e7i oyun ara\u00e7 kiti Roblox, oyun \u00fcretimi ve payla\u015f\u0131m\u0131 arac\u0131l\u0131\u011f\u0131yla <strong>100<\/strong> <strong>milyon<\/strong> kullan\u0131c\u0131s\u0131na ger\u00e7ek para kazanma f\u0131rsat\u0131 sunuyor. Ge\u00e7en y\u0131l, 2 milyon Roblox kullan\u0131c\u0131s\u0131 15 milyon yeni oyun yarat\u0131rken bu oyunlardan <strong>100<\/strong> <strong>milyon<\/strong> <strong>dolar<\/strong> kazand\u0131. Bu oyuncular ortas\u0131nda milyoner oyun streamerlar\u0131, e-spor profesyonelleri, Fortnite e\u011fitmenleri ve oyun i\u00e7inde \u00f6ge\u00a0ya da deneyim yapan ya da satan sanal zanaatk\u00e2rlar da bulunuyor.\u00a0<\/p>\n<p><strong>2020<\/strong> y\u0131l\u0131nda, \u00e7oklu bulut sunucular\u0131ndan\u00a0tek bir payla\u015f\u0131lm\u0131\u015f ortam yaratmak ve g\u00fc\u00e7lendirmek i\u00e7in yararlan\u0131lmas\u0131yla birlikte <strong>\u00e7evrimi\u00e7i<\/strong> <strong>d\u00fcnyan\u0131n<\/strong> ve <strong>iktisad\u0131n\u0131n<\/strong> b\u00fcy\u00fcmesi bekleniyor. Bir oyun eleman\u0131n\u0131n i\u015fini \u00f6zel bir sunucuya bo\u015faltarak, geli\u015ftiriciler misal bir oyun cinsini bilgisayar taraf\u0131ndan denetim edilen daha fazla ve daha ak\u0131ll\u0131 m\u00fcttefikler ve d\u00fc\u015fmanlarla\u00a0iyile\u015ftirebilir ve b\u00f6ylelikle oyunun ba\u015fka k\u0131s\u0131mlar\u0131 i\u00e7in uygun olan <strong>hesaba<\/strong> <strong>dayal\u0131<\/strong> g\u00fcc\u00fc sonland\u0131rmak zorunda kalmayabilir.<\/p>\n<p>\u00d6te yandan, <strong>2020<\/strong> y\u0131l\u0131nda geli\u015fmekte olan do\u011fu ve g\u00fcney \u00fclkelerinden kat\u0131lan yeni oyuncular\u0131n global olarak toplamda\u00a01 milyar oyuncu art\u0131\u015f\u0131na neden olaca\u011f\u0131 belirtiliyor. Bu yeni oyuncular\u0131n, oyunlar\u0131n nas\u0131l \u00fcretilip t\u00fcketildi\u011fini belirlemesi beklenirken, \u00c7in&#39;in oyun sanayisinin bu duruma Bat\u0131l\u0131 sanayiye nazaran <strong>daha<\/strong> <strong>haz\u0131r<\/strong> oldu\u011fu kaydediliyor. \u00c7in&#39;deki sanayi, kitlesel i\u015ftiraklere ve vazifelere uygun bir tasar\u0131m ideolojisine sahip.<\/p>\n<p>Oyun d\u00fcnyas\u0131 ve ger\u00e7ek d\u00fcnya ortas\u0131ndaki s\u0131n\u0131rlar\u00a0bulan\u0131kla\u015f\u0131yor. <strong>H\u00fck\u00fcmetler<\/strong> ve <strong>ordular<\/strong>, gitgide artan bir bi\u00e7imde &#8220;tek sentetik ortam&#8221;\u0131 tart\u0131\u015f\u0131yor. Bu da, karar alma ve e\u011fitim s\u00fcre\u00e7leri i\u00e7in, ger\u00e7ek d\u00fcnyay\u0131 k\u00e2fi detayla temsil eden <strong>geli\u015fmi\u015f<\/strong> <strong>simulat\u00f6rlerin<\/strong> devreye sokulmas\u0131 manas\u0131na geliyor.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.webtekno.com\/images\/editor\/default\/0002\/37\/f1baf66d43c5644a452b13d621f44a6622eac2cc.jpeg\"\/><\/p>\n<p>Maliyet ve bilhassa potansiyel olarak hassas ve s\u0131k\u0131nt\u0131 ortamlar\u0131n sim\u00fclasyonundaki karma\u015f\u0131kl\u0131k, bu tezli vizyonun \u00f6n\u00fcndeki <strong>p\u00fcr\u00fczlerden<\/strong>. Fakat <strong>oyun<\/strong> <strong>motorlar\u0131<\/strong> ve oyun teknolojisi bu meseleye tahlil olarak ortaya \u00e7\u0131k\u0131yor. Oyun motorlar\u0131, karma\u015f\u0131k hesaplamalar yoluyla gerekli \u00f6l\u00e7ek ve say\u0131larda e\u015f vakitli etkile\u015fimleri <strong>sa\u011flayabiliyor<\/strong>.\u00a0<\/p>\n<div> <\/div>\n","protected":false},"excerpt":{"rendered":"<p>S\u0131n\u0131rs\u0131z s\u00fcrece g\u00fcc\u00fc ve geli\u015fmekte olan \u00fclkelerde gelen yeni oyuncular, g\u00f6r\u00fcnt\u00fc oyunlar\u0131n\u0131 d\u00f6n\u00fc\u015ft\u00fcrecek ve ger\u00e7ek d\u00fcnya ile sanal d\u00fcnya ortas\u0131nda &#8230;<\/p>\n","protected":false},"author":1,"featured_media":14888,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[852],"tags":[1407,1687,920],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/14887"}],"collection":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=14887"}],"version-history":[{"count":1,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/14887\/revisions"}],"predecessor-version":[{"id":14889,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/posts\/14887\/revisions\/14889"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=\/wp\/v2\/media\/14888"}],"wp:attachment":[{"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=14887"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=14887"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/kutaybilen.com.tr\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=14887"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}